Walkthrough
Main story overview, optional quest guides, and Early Access ending notes.
Main Questline
Six story phases from the tutorial through the Early Access finale — follow in order for Witchspire keys and region unlocks.
Phase 1
Tutorial
Trial & escape
3 quests
Phase 1
Tutorial
Trial & escape
Quest 1
Heal and Clear the Path
Drink the healing potion from your inventory, then use your starter blade to burn away the vines blocking the exit.
Quest 2
Choose Your Familiar
Dodge the eye-shaped orb barrages, hop across floating jellyfish onto pressure plates, and pick one of four starter familiars from the pedestals.
Quest 3
Co-op Mechanics & End Tutorial
Send your familiar onto one pressure plate while you stand on another to open the gate. Defeat the guards ahead to finish the tutorial and enter the open world.
Phase 2
Workbench & Building Your Base
Base foundations
5 quests
Phase 2
Workbench & Building Your Base
Base foundations
Quest 1
Find Eliria's Diary & Build Workbench
Track down Eliria's diary page and a satchel up ahead. Gather at least five wooden branches, place a workbench from the build menu, and craft Verdantbloom Petal as your first reliable heal.
Quest 2
Unlock and Set Up Personal Hearth
Level up on nearby mobs, unlock Hearth in the Luminary tree, then follow the quest marker to an extinguished Hearth and claim it as your home base.
Quest 3
Upgrade Familiar & Upgrade The Hearth
Open the familiar upgrade tree and unlock a Familiar Ability. Collect 10 Simple Planks and 10 Spirit Dust to raise your Hearth to Tier 2.
Quest 4
Chirili Crater & Craft Weapon
Follow the marker to Chirili Crater for another diary page. Unlock wand or spellblade in the Luminary tree (wand is safer early), then craft a hilt and blade at the workbench.
Quest 5
Investigate Froblin Cave
Reach at least level 5 and enter Froblin Cave. Interact with the glowing orb inside for a new diary page and note where the nearby shop sits.
Phase 3
West Ruins & Crafting a Broom
First Witchspire key
4 quests
Phase 3
West Ruins & Crafting a Broom
First Witchspire key
Quest 1
Defeat Al'uunian Golem
At level 8–10, head to West Ruins and enter the boss arena through the ruin portal. Kite the level-10 Golem with Stellar Burst, claim Witchspire key #1, and loot the chest by the portal.
Quest 2
Upgrade Hearth to Level 4
Farm Cinderbloom and Chirili Tuft in Chirili Crater, combine with the Copper Ingot from your satchel and Spirit Dust drops to reach Hearth Tier 3. Build a Witchcraft Circle, craft a Simple Ritual Candle, then spend three Tears of Al'uun from the boss to hit Tier 4.
Quest 3
Craft Basic Broom
Unlock Spinner and Basic Broom in the Luminary tree. Craft a Logging Sickle, chop giant Oak Trees east of map center for three Fine Wood, then assemble the broom at the Witchcraft Circle with Spirit Dust.
Quest 4
Flight To Witchspire
Activate the nearby flight pillar orb, take off from the bridge, and fly your broom up to the Witchspire. Insert key #1 at the central altar to trigger Cirrus's guidance.
Phase 4
Timberline Basin
Second Witchspire key
3 quests
Phase 4
Timberline Basin
Second Witchspire key
Quest 1
Reach Timberline Basin Beach
Fly toward Timberline Basin before your flight stamina runs out. Bond Hearthkin familiars along the route and at the beach to set up two fast-travel Hearth anchors.
Quest 2
Infiltrate Tower & Tower Caverns
Reach level 13+, unlock Apprentice Spellslinger Robes and craft them on the Spinner. Defeat the two guards at the tower entrance and take the inner portal down to the underground cavern.
- Detailed guide
Quest 3
Solve Pressure Plates & Defeat Shudder
Sprint all three pressure plates before the sealed door closes, rush through, and defeat Shudder for Witchspire key #2. Fast travel back to the Witchspire altar to turn it in.
Phase 5
The Dark Comet & Path To Eastell
Third Witchspire key
3 quests
Phase 5
The Dark Comet & Path To Eastell
Third Witchspire key
Quest 1
Dissolve The Dark Comet
Intercept the falling dark comet on the way to Eastell. Inside the vision, follow the red ground line and distant red pillar through the darkness. Defeat Seeks, loot Eliria's Hat and Eliria's Wand from the sachet, then destroy the Heart of Corruption.
Quest 2
Defeat R'hyrrgar
At level 17+, assault R'hyrrgar's Stronghold in Eastell. Climb to the summit and defeat the level-22 boss for Witchspire key #3. Step on the giant pressure plate inside the castle to activate the first bridge root.
- Detailed guide
Quest 3
Activate The Roots & Cross Isle Bridge
Head to Isle Bridge and trace three giant roots on the map. Use at least four spirit-jump charges to hop between cliffs and trigger the remaining two giant pressure plates. Cross the restored bridge and take the tower portal into Shuddersands.
Phase 6
Shuddersands & Final Battle
Fourth key & Early Access finale
5 quests
Phase 6
Shuddersands & Final Battle
Fourth key & Early Access finale
Quest 1
Survive and Clear Lotus Dungeon
Grab five Lotus Brew bottles from the abandoned Hearthkin camp to survive daytime heat. Rest in shade or fly at night to Valas Oasis, climb the cliff portal, collect Lotus Shards in Lotus Dungeon, and exit through the forward portal.
Quest 2
Activate The Three Altars
In western Vykar Savannah, follow the sky beam to three hidden altars: one in the savanna interior, one inside the House of Triton at the southwest Froblin camp (guarded by an Al'uunian Protector), and one on a floating landmass beside the desert.
Quest 3
Retrieve Matriarch's Bane
With all three altars lit, enter the newly opened desert ruin portal. Pull Matriarch's Bane from the underground floor, step on the central crest to clear the Shudder ambush, loot the chest, and leave.
Quest 4
Slay The Shudder Matriarch
At night near the desert Flight Pillar, fight the massive Shudder Matriarch. Open with Matriarch's Bane for the vulnerability debuff, swap back to your main weapon, and let familiar skills handle adds for Witchspire key #4.
Quest 5
Defeat Lumi (Early Access Final Battle)
Return to Witchspire with key #4 — the comet impact pulls you into a void. At roughly level 27–30, fight the level-30 boss Lumi. When Lumi goes invulnerable, kill both Seeks bodyguards and the floating shooting eyes first, then finish Lumi and interact to free the trapped familiar. This is the current EA story endpoint.
Optional Quests & Setup
Side chains and recommended prep routes — open each entry for the full walkthrough.
- Setup Goal
Familiar Bonding and Upgrading
Setup Goal
Farm souls with incense, bond lingering spirits, and fill three Hearth familiar slots before pushing into West Ruins around level 8.
Open walkthrough - Setup Goal
Flight Pillar / Flight Tower Activation
Setup Goal
Collect every regional flight orb to unlock broom travel in Timberline Basin, Mira Isles, and Shuddersands — each zone needs 3–4 orbs before the ban lifts.
Open walkthrough - Setup Goal
Establish Workshop Automation
Setup Goal
Push Hearth to level 7 before Isle Bridge: Lamloof on the Spinner, Lety at the Sawmill, and Alder Wood via Spirit Lodging Sickle near R'hyrrgar's Stronghold.
Open walkthrough - Side Quest
Nika's Diary
4 chapters
Four-chapter optional quest in Vyrs — follow the route screenshots in order.
Open walkthrough
Ending
Where Early Access story content stops today — and what to expect before full release.
Witchspire is still in Early Access. The main story, regions, and endgame are incomplete — this walkthrough only covers content that exists in the current build.
The developers expect a full 1.0 release roughly one year from now. Timelines can shift, and we will update this section when new story chapters ship.
Current story endpoint
The Frozen Tundra
As of this EA build, main story progress ends in The Frozen Tundra region. The screenshot shows the in-game ending state players reach today.
